On the Eighth Day of Christmas My True Love Gave To Me…

…A Eight-Player Game and I Flatly Refused to Let Any More Couples Into Our House – Taboo

Eight Taboos a-Milking
Eight Taboos a-Milking

The Rules:

Taboo is a very simple game, up to eight people can play, and you play on teams of two. The objective of the game is score more points than every other team by guessing words on cards that are flipped up every turn. On each card is a title word, and another list of words associated with it. One player on the team must try and describe the word to their team mate without saying the word or any of the words on the list. Points are scored every time you correctly guess a word. There is a pad of paper used to keep score, and a timer used to make sure the length of time for each turn is the same. One team is chosen to play first and the team opposite them takes responsibility on marking their points and watching the timer. After a predetermined number of rounds (or when you run out of cards, your choice) the game ends, and the team with the most points wins.

For Christmas?

Definitely! This a fantastic game to play with family or friends, especially if there’s someone around that you’re very close with and can say the strangest things to to describe a word. On that note, I wouldn’t, under any circumstances invite Aunt Jean to play this game with you. Chances are, she’ll misunderstand everything from the simple objective of the game, to how you’ve chosen to record points, and she’ll probably shout out random words in an endeavour to contribute whilst everyone else relocates the game to a different room. However, this game is a solid investment for any game-lover the cause of many a hilarious evening.

Happy Eighth Day of Christmas and a HAPPY NEW YEAR!

On the Fifth Day of Christmas My True Love Gave To Me…

…A Five-Player  Game To Play With His Parents and Sister. – Five Gold Pirateologys

Five Gold Pirateologys
Five Gold Pirateologys

The Rules:

Pirateology, the long and the short of it (and it’s pretty long game, as they go) is that it’s a last-man-standing game. Literally. At the end of the game, the last pirate left on the board wins. So, with a nice, clear win-objective, how complex could this game be? Well, actually, it’s got lots of bits, gold coins and Skull Cards and such, but once you’ve played it once, you’ll probably have grasped all the important factors to the game. You start the game with just a pirate piece (and can only roll one die to move), and you have to journey to get a Crew Card before you can exchange it for a ship, which moves much more speedily (with two die). There is also a Compass Spinner which is used to determine the direction in which you’re sailing. Now that this has been established, there’s a pretty simple following to the rest of the game, you can find treasure, bury treasure, battle other pirates, face sea monsters and sail through hurricanes, all in aid of being the toughest pirate sailing the seven seas!
To remove other players from the board, all you have to do is battle them to the point where you’ve taken all their treasure, they’re then eliminated from play. Easy, right?

For Christmas?

The game itself is brilliant, but it can be quite lengthy, so I wouldn’t invite Aunt Jean to play unless you’re at your wits end for ways to get her to fall asleep, since she probably doesn’t have the attention span required for this game. It’s a good family game, for 2-5 players, that teaches strategy and patience (good for educating children) and has lots of epic-looking little figures and coins and stuff to fiddle with. I would recommend this game to play on Christmas, but only if you don’t have anywhere important to be anytime soon…

This post hasn’t been linked to a full post about the game because we haven’t written one yet, however, there is a plan for one to go up later this year!

Happy Fifth Day of Christmas! May you receive five beautiful gold somethings 🙂