Märchenland, and told me that I really needed to work on my storytelling skills!
The aim of the game is to collect all four story tiles from three different fairy tales before any other player. To do this you roll the die and move around the board turning over the number of story tiles indicated on the space you land on. A player who rolls a magic wand must switch places with another player, the same applies for a player who lands on the magic wand space. If a player rolls a number that would mean they land exactly on the same space as another player before the gingerbread house they have to remain one space behind the other player, but if they roll this after passing the gingerbread house they are able to force their opponent to go back to the start.
This game is a good opportunity to tell a few stories, but you might not want to invite Aunt Jean to play if there are little kids around – she’s likely to tell the slightly more gory versions of the stories written by the Brothers Grimm, rather than the lovely, romantic Disney versions of each story. It’s a good memory game, and is relatively quick, with very few rules so can be easily learnt and played by players of mixed ages. I would recommend it.
Happy Fifth Day of Christmas! We hope no one in your house is bored of their presents yet!